Category: Premium

  • How to format your Not Quite Write Prize Entry

    How to format your Not Quite Write Prize Entry

    We know what it’s like to enter a competition and wonder how the story will look on the other end, particularly when submitting via an online form. In the interests of transparency, we thought we’d share a little more detail about how the entry process works. We hope it helps to soothe some of those…

  • Writing Rules: Avoid head-hopping

    Writing Rules: Avoid head-hopping

    As writers, we know everything there is to know about our story world and its characters, so it can be very easy to slip into the habit of narrating the story exactly as it appears in our imagination. To be effective storytellers however, we need to maintain a close handle on our narrative voice. A…

  • Level Up! Opening With Dialogue

    Level Up! Opening With Dialogue

    Ed and Amanda share their top tips for taking your flash fiction game to the next level.

  • Writing rules: Avoid Purple Prose

    Writing rules: Avoid Purple Prose

    Ahh, purple prose: a trap laid with delicious words to capture unsuspecting writers! Writers are often cautioned against falling into this trap, but it can be hard to tell the difference between beautiful words and purple ones in the wild. In this article we hope to explain what purple prose looks like, as well as…

  • Level Up! Naming Your Character

    Level Up! Naming Your Character

    Ed and Amanda share their top tips for taking your flash fiction game to the next level.

  • Writing rules: Always use said

    Writing rules: Always use said

    A writing rule you’ll often hear is that you should always use the dialogue tag “said” rather than a more descriptive verb. This can be confusing because it contradicts other writing advice which tells us to opt for descriptive verbs wherever possible.

  • Level Up! Choosing a Killer Title

    Level Up! Choosing a Killer Title

    Ed and Amanda share their top tips for taking your flash fiction game to the next level.